Advice

Spoilers ahead.

I know this is somewhat counterintuitive, but the goal of the game is not to stay alive as long as possible, but to make decisions that are good for your country. Funny how the game makes you think otherwise initially and is therefore an analogy to real life politics, where politicians are more interested in staying alive getting re-elected than making good decisions.

The 4 sectors have varying importance, depending on how easy it is to raise them. The economics sector for example is pretty hard to raise and is often what is drained when improving the other sectors, or just making good decisions.

There is a card that says a neighbouring country has collapsed due to an epidemic and refugees seek shelter. Do not let them in, unless you want an epidemic in your own country

I'm not sure of this, but there is a card that asks about a derelict nuclear powerplant, and whether it should be renovated. Then there is also a card about a destroyed powerplant which spreads slag, which has a really negative impact on almost all 4 sectors. I think if you choose for the first card to not renovate it, which short-term looks to be the better solution because it costs a lot of money to renovate, the second card is shuffled into your deck.